Tuesday, April 6, 2010

armor mark I, II and III

The armor i intend for William should have a basic material on it nothing really fancy (except maybe some kind of symbols) but the armor design should hopefully say "im not typically human"

so here are all the designs i have so far
1) a "normal kind of texture that has many imperfections(dirt,scratches)
2) a more sinister look with a dark feel
3) a more "grandish" type with out all the scratches









open to *constructive* criticism if you think it needs some :D ooooor some suggestions for some more armor textures would be nice

5 comments:

  1. Those are looking pretty awesome, i don't think they need any more texture in my opinion.

    Overall, kickass work.

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  2. THAS BAD ASS!!!

    deffs hi-5 worthy. it looks very proffesional :D good job!

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  3. lel my dad is a massive viking.. he hosts the medieval fair in perth every year. he does alot of re-encatments and forges all of his own weapons and armour

    i do also (forge)

    (and NO he is not a looser comic/wow guy... he looks like a viking bikey) :P

    and thus his house is simply an armoury.. should deffs bring in a bunch of armour and swords and shields and all that for "research" hehehe :P

    oh and that armour would not allow the wearer to move realistically, the chest plate is very rigid :S
    but i think if you altered it it would ruin the look, i think that unrealisic is ok in this instance, because :

    -it looks bad ass
    -we also have sky scraper sized glowing crystal trees that are created by a giant bird god with antlers that shoots bolts of lightning when it sceeches

    think we are good :P

    looks awesome

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  4. Yes, we'll um definitely need some of those home made swords and shields Ozzy :], for ummm research..yeah! so we can get into character for our umm... Motion capture >_>

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