Showing posts with label reuben. Show all posts
Showing posts with label reuben. Show all posts

Sunday, April 18, 2010

Magic Happens

I've been working on porting AFX to the latest version of the engine.

AFX is a special effects add-on for Torque that includes an implementation of a magic spell system.

There were a couple of difficulties. The terrain and lighting system has completely changed since the engine was upgraded from 1.8.1 to T3D, so I had to leave this stuff out. But it doesn't make that much of a difference. Most of the good stuff is working.

Tuesday, March 2, 2010

Belated first post

Some of the things I've been working on:
- Melee. This is finished.
- Object interaction/selection. I'm still working on this. Most of the resources on the garagegames website are made for older versions of Torque (like 1.5.2), so I'm still updating them to work with the T3D engine.
- Database implementation. This will just be used to store stats on things like creatures/monsters, items, weapons etc. This shouldn't take too long. I added something like this to the project that we worked on last semester.

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