
Wednesday, June 16, 2010
Monday, June 14, 2010
Texture map
Please check gonzo\Project Temp\Eninroth\Model\Steak for the texture map for my bird. You never gave me your email so I couldn't sent it to you lsat night. You'll find the texture maps there.
Sunday, June 13, 2010
Thursday, June 10, 2010
Monday, June 7, 2010
Picture of Sharilla

Well here it is the almighty Sharilla, skinned and animated, i do regret one thing though and not putting in eyes first before doing anything, when i tried the animation and model would just completey screw up, so i painted one in and tried to make it look blended in as much as possible.
I would have worked on it a bit more with the skinning and colouring but with all deadlines coming up for assignments i was doing two things at once with my laptop doing one thing and my computer doing another.
Edit: In a new location \\gonzo\Project Temp\Eninroth\Art\Models\Liam Davis Sharilla Complete Model
Crocotoise Completed.


Wednesday, June 2, 2010
Sharilla Model
Just wanted to let you guys now my model is in gonzo
\\gonzo\Project Temp\Eninroth\Art\Liam Davis Sharilla Complete Model.
Everything should be in.
Sorry its a day late.
Tuesday, May 25, 2010
The idea is basically my own interpretation of what the Neth Tree would look like. It's unfinished but this is basically what the "skeleton" or outlines of the tree would look like. Then I'll add bright blue flouresent hues to it and make it all glow and everything and then add tiny details here and there such as moss or something on there and mushrooms or whatever. I'm going to endeavor for a more professional look (which means using my artistic ability to the fullest, lol) when I get the go-ahead.
The branches are basically gonna look crystaline and everything.

Monday, May 24, 2010
Monkey See Monkey Do

So starting to rig my sharillia, not much else to say but walla. Not finished yet, i just started rigging as class was about to finish.
Tuesday, May 11, 2010
Monday, May 10, 2010
Crocotoise Update.
Sharilla Progress

Sharilla almost completed, just working on the arms at the moment and legs, and then I'll be able to add the remaining features like the ice crystals, teeth and eyes.
Sunday, May 9, 2010

This is Ostch. It is a mix between Ostrich and Chameleon. It has a long neck and legs with chameleon skin, so it keeps warm in the cold place, and it has a long tail as well. Its eyes can rotate 360-degree, so it knows what happens around it.
Each foot has five toes and each toe has a sharp claw. When cornered, it can attack with its powerful legs. (I reckon it looks weird from front view. Hehe..)
*Sorry about my excelent English. ^o^
Monday, May 3, 2010
Final Sharilla
Righty O after some great help from TJ finally finished Sharilla, it's almost as a big as an elephant, it lives like a polar bear with its different layers of fur to keep it warm with the nature of a shark and I’ve given it ice crystals on parts of its body to have it blend into our environment.
Like all gorillas, Sharilla will defend what’s rightfully his/hers, its threatening defence move is it pounding its chest or the ground to show its dominance against a threat, if it comes to a show down battle, Sharilla will charge towards its enemy and bash into it with its large shoulders hoping to knock it down, it will then use its strength to break/crush its enemy and it will even use its ice crystals growing out of its hands as weapons, carving up its enemy, it will mainly try to break the threats neck with its razor sharp teeth dinging into its skin and using its powerful jaws to crush its wind pipe.
Sharilla's legs is the only part of its body without fur as its skin is a dark blue and thick like leather, this is because of Sharilla not using its legs and mainly its arms to move around, the legs don't get enough energy running through to keep them warm, you can basically say its legs suffered frost bite and then ice completely froze into a barrier for its legs not to be affected by the cold, their legs have pretty much not suffered any damage at all.
Also began to start the 3D model and here's my model sheets for it.
Thursday, April 22, 2010
Soul Dwasp Part III

The Soul Dwasp is like a secret discrete guardian that watches over Eninroth, not much is known about it to the rest that dwell there. It is rarely seen, but always there. As it lingers like a timeless ghost with its seamless beauty throughout the silence of time. It shares the traits of a hummingbird in its movements. Hovering over everything with immense speed and precision, it looks as if it's floating rather than hovering. Its agile like qualities allow it to move gracefully in all directions, rotating within the air vertically and horizontally. Its heart is visible through transparent layers of skin as it is the flame and spark of Eninroth, a crystallized heart that was forged out of the past souls of Eninroth by the stars which symbolize the life and longevity of the land which makes it an extremely powerful and unique power source. Because of this, it is able to communicate with the environment and its surroundings.From the back it also has a tail tucked up the back with a barb like end that seems to excrete a fluid that can heal all wounds and remedy poisons and other injuries. The Soul Dwasp is incredibly playful, innocent looking,and seems very childish in nature, though definitely not to be underestimated as it is very wise and perceptive. They are attracted to energy sources of any sort and kindhearted people and thus are the guardians of their ruins.
My brief description of the Soul Dwasp is that i tried to attribute the positive aspects of shadows upon it, to maintain a welcoming and alluring appearance. I also tried to give it flames of shadows for the ears, for an interesting and unique look? ;]
All this is of course just an idea i have conjured up, tapping the wand three times upon my head. So it can be changed or altered to suit or fit into the game better. Any suggestions or ideas?
Interested in the evolution of the process for the Soul Dwasp thus far? Check out its history below.
Monday, April 19, 2010
Soul Dwasp Part II

Cs4 is trying to comit euthanasia with the help of the new computers, because it got terminal cancer from the old Crt screens. So because if this, Cs4 is continually crashing on me , alas i only got so far wih my animal, not as far as i had planned...
Anyway, i hope you enjoy the progress. I've adapted and changed it a little bit since the last time. The most apparent change is the heart at its chest, it is visible through transparent layers of skin. Though it is no ordinary heart, i am thinking of having its heart be inherited from the almighty Altic, and therefor is like a guardian of sorts. I'm thinking of it being the key or the missing link to e storyline Josh is creating, having it able to communicate with the whole envoronment via a telkenetic link because it shares the heart of the Altic. ( these are of course just my wild ideas that I'm suggesting )
Thoughts ideas? Cheers
-Oliver













