Environment – mountains
Story objective – find the “old one
Characters – William, old one, villagers, creatures, wild life
Main story quest
free the villagers’ from the horrific being
reward – location of the “old one”
Trap – the enemy let you have the coded message so it would lead you to the “old one” who they have being holding him prisoner in his own home, guarded by....
OR...
Help villagers rebuild town
Find supplies
Kill invaders
Save villagers
Rewarded with old map of the mountains + player choice of gold, potion that increases attributes/skills or magic augment
Use the map to finds the “old one”
“old one” is protected by ancient dragons they must be defeated to progress
Old one deciphers coded message
OR...
Navigate through the mountain to find old one
Complete a task(s) for the old one in exchange/preperation for the decoded message
Side quests ideas
recover magic item from some form of demons trapped beyond the “arch” deep in the mountain
help the town find supplies
defeat large monster
Find lost villager
Stop bandit raids
Slay something
Collect stuff
Quest related to class
Find a hidden item/treasure
CONCEPT ART
i had an idea for the game some sort of event like a gauntlet you face continuous waves of enemies as you fight your way to an objective
ReplyDeletethats an interesting idea Adam.
ReplyDeleteinteresting... i had not thought of something like that yet
ReplyDeleteI had some concept art but I sent it to Tim to see what he thought dunno what he's done with it but yeah I have since lost them :(
ReplyDeleteyou couldn't post them? aww well :(
ReplyDelete